UnderVega 1er Aniversario - 15th place

Elathain's Soulraid Elathain's Soulraid
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Card sets (12)
Fearsome Fortress Rivals Deck

After the Place Feature Tokens step, a player using this plot card places one available feature token within 1 hex of no one's territory, but not in a starting hex, a blocked hex, a lethal hex or a cover hex. When they do so, they can choose which side is face up.

If more than one player is using this plot card, those players roll off, and the winner places a token first, followed by the player to their left, and so on.

You can only include cards from one universal Rivals deck.


Elathain's Soulraid expansionEssential Cards PackHarrowdeep core setBlackpowder's Buccaneers expansionIllusory Might Universal DeckThe Exiled Dead expansionNethermaze core setHexbane's Hunters expansionDeadly Depths Rivals DeckFearsome Fortress Rivals DeckSeismic Shock Rivals DeckToxic Terrors Rivals Deck


Play formats

Cards: 6 | 13 non-Rivals card/s

Valid:
Relic Open

Not valid:
Championship Nemesis Rivals

Gambits (10)

10 | 0

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
DC229 Smothered Memories Elathain's Soulraid Objective Surge: Score this immediately after an opponent discards a card from their hand in the action phase without playing it or scoring it.
1 - Elathain's Soulraid expansion - -  
DC232 Surging Tide Elathain's Soulraid Objective Surge: Score this immediately after one friendly fighter's second or subsequent Move action in the same phase.
Restricted
1 - Elathain's Soulraid expansion - - 2/44 (4.55%)  
DC241 Forgotten Nightmares Elathain's Soulraid Ploy When an enemy fighter makes an Attack action, pick one eligible fighter as the target of that Attack action unless, during the declare Attack action step, that enemy fighter's player discards one power card. This effect persists until the end of the round.
- - Elathain's Soulraid expansion ? -  
DC242 Fury of the Storm Elathain's Soulraid Ploy Play this only in the third round. Each surviving friendly fighter is Inspired, unless another player discards two power cards, in which case nothing happens.
- - Elathain's Soulraid expansion - -  
DC244 Shifting Currents Elathain's Soulraid Ploy Pick one: remove all friendly shoal tokens from the battlefield and then place one shoal token in an empty hex, or pick one objective token in an empty hex and move that objective token into an adjacent hex. You cannot move it into a lethal hex or a hex that contains a feature token.
- - Elathain's Soulraid expansion - -  
DC245 Spinefin Toxin Elathain's Soulraid Ploy Poison
Choose one enemy fighter adjacent to a friendly Spinefin. Deal 1 damage to that fighter. In addition, the chosen fighter cannot hold objectives, cannot be on Guard, and cannot make Range 3+ Attack actions. This effect persists until the end of the round or until that fighter is out of action.
- Spinefin Elathain's Soulraid expansion - - 2/44 (4.55%)  
DC247 Armour of the Cythai Elathain's Soulraid Upgrade -1 Dice from adjacent fighters' Attack actions that target this fighter, to a minimum of 1.
- Idoneth Elathain's Soulraid expansion - - 2/44 (4.55%)  
DC248 Born From Agony Elathain's Soulraid Upgrade +1 Wounds
Lethal hexes cannot deal damage to this fighter.
- Idoneth Elathain's Soulraid expansion - - 2/44 (4.55%)  
DC253 Sanguine Pearl Elathain's Soulraid Upgrade Reduce the damage dealt to this fighter by adjacent enemy fighters' Attack actions by 1, to a minimum of 1.
- Idoneth Elathain's Soulraid expansion - - 2/44 (4.55%)  
E23 Confusion Universal Ploy Choose two fighters that are adjacent to each other. Place each fighter in the hex that was occupied by the other fighter when you chose them.
- - Essential Cards Pack - NewestDuplicate 3/44 (6.82%)  
E27 Duel of Wits Universal Ploy Reaction: Play this after an opponent plays a ploy. Draw two power cards.
Restricted
- - Essential Cards Pack - NewestDuplicate 11/44 (25%)  
E32 Inspired Command Universal Ploy Choose one friendly fighter other than your leader and pick one: push the chosen fighter 1 hex, or give the chosen fighter one Guard token.
- Leader Essential Cards Pack - NewestDuplicate  
E51 Great Strength Universal Upgrade +1 Damage to this fighter's Range 1 and Range 2 Attack actions.
- - Essential Cards Pack - NewestDuplicate 37/44 (84.09%)  
H191 Contest of Equals Universal Objective Surge: Score this immediately after a failed Attack action if the attack roll and the defence roll contained the same number of successes (including critical successes).
1 - Harrowdeep core set ? - 19/44 (43.18%)  
H192 Cryptic Clues Universal Objective Dual: Score this in an end phase if:
There are two or more surviving friendly fighters
And: Each of those fighters is on a feature token, in a cover hex or in a lethal hex.
2 - The Exiled Dead expansion - - 3/44 (6.82%)  
H201 Horrors in the Dark Universal Objective Surge, Hybrid: Score this immediately after an activation if:
Two or more friendly fighters are in cover hexes that are not in your territory.
Or: Two or more friendly fighters hold objectives that are not in your territory.
1 - Illusory Might Universal Deck - -  
H276 Darkening Stone Universal Upgrade Metalith
You cannot give this card to a leader.
This fighter is an assassin.
This fighter is considered to be in a cover hex.
- - Blackpowder's Buccaneers expansion ? - 3/44 (6.82%)  
H293 Phantom Shield Universal Upgrade Illusion
Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card.
This fighter's Defence characteristic is BlockBlock 2 and cannot be modified.
- - Illusory Might Universal Deck - - 2/44 (4.55%)  
H301 Shadow Seeker Universal Upgrade Denizen
Rolls of Single SupportSingle support are successes in this fighter's attack rolls if there are no enemy fighters within 2 hexes of this fighter.
Rolls of Single SupportSingle support are successes in this fighter's defence rolls if this fighter is a hunter and the attacker is not adjacent.
- - Harrowdeep core set - - 2/44 (4.55%)  
NM195 Chum the Waters Universal Objective Dual: Score this in an end phase if:
One or more enemy fighters are each on a feature token
And: One or more of those fighters have one or more wound counters.
2 - Nethermaze core set - - 7/44 (15.91%)  
NM218 Plumbing the Depths Universal Objective Score this in an end phase if one or more friendly fighters are in a cover hex, one or more friendly fighters are on a feature token and one or more friendly fighters are in a lethal hex.
2 - Deadly Depths Rivals Deck - - 2/44 (4.55%)  
NM239 Drifting Tides Universal Ploy (Errata update) Domain
You cannot play this in the final power step of the action phase. At the end of the action phase, pick one:
Give a fighter one upgrade from your hand. Do not spend any glory points when you play that card.
Or, pick one objective token, then move that objective token into an adjacent hex.
This effect persists until the end of the round or until another Domain gambit is played.
- - Hexbane's Hunters expansion - - 8/44 (18.18%)  
FF1 Bold Sortie Universal Objective Surge: Score this immediately after an activation step in which a friendly fighter's Charge action began on a feature token in your territory.
1 - Fearsome Fortress Rivals Deck - - 7/44 (15.91%)  
FF2 Conquered Domain Universal Objective Score this in an end phase if there is a friendly fighter on a feature token within 1 hex of no one's territory. Gain one additional glory point for each other friendly fighter on a feature token within 1 hex of no one's territory.
1 - Fearsome Fortress Rivals Deck - - 9/44 (20.45%)  
FF3 Earthworks Universal Objective Surge: Score this immediately after:
A friendly fighter is given a Guard token
If: That fighter is on a feature token within 1 hex of no one's territory.
1 - Fearsome Fortress Rivals Deck - - 5/44 (11.36%)  
FF22 Tanglebriar Universal Ploy (Errata update) Place one available feature token in a hex within 1 hex of one or more friendly fighters. The hex that contains that token is a snare hex in addition to other hex types - this effect persists until the end of the round.
- - Fearsome Fortress Rivals Deck - -  
FF29 Siegemaster Universal Upgrade Reaction: After this fighter's activation, if this fighter is on a feature token within 1 hex of no one's territory, choose up to two friendly fighters on feature tokens. Give each chosen fighter one Guard token.
- - Fearsome Fortress Rivals Deck - - 3/44 (6.82%)  
FF32 Walking Wall Universal Upgrade For the purposes of cards with the Fearsome Fortress symbol, while this fighter is not on a feature token, this fighter is considered to be on a feature token, and this fighter's hex is considered to contain a feature token that cannot be flipped.
- - Fearsome Fortress Rivals Deck ? - 2/44 (4.55%)  
SS6 Places of Power Universal Objective Dual: Score this in an end phase if:
Each surviving friendly fighter is in a hazard hex or on an objective
And: There are two or more surviving friendly fighters.
2 - Seismic Shock Rivals Deck - -  
TT7 Lurk in Wait Universal Objective Dual: Score this in an end phase if:
One or more friendly fighters are in enemy territory
And: One or more of those friendly fighters have no Move or Charge tokens.
1 - Toxic Terrors Rivals Deck - - 2/44 (4.55%)  
TT20 No Safe Ground Universal Ploy Choose one fighter within 1 hex of one or more feature tokens and/or hazard hexes. Stagger the chosen fighter, then push that fighter 1 hex unless that fighter is holding an objective.
- - Toxic Terrors Rivals Deck ? - 12/44 (27.27%)  
TT29 Sneaky Weasel Universal Upgrade Reaction: After an activation step in which this fighter took one or more actions, choose one enemy fighter that has one or more wound counters, or that has the lowest Wounds characteristic of each surviving enemy fighter. Then push this fighter 1 hex. This fighter must end that push closer to the chosen enemy fighter.
- - Toxic Terrors Rivals Deck - -